Draw Among Us Game Character using python turtle graphics
Source Code:-
import turtle
BODY_COLOR = 'Red'
BODY_SHADOW = ''
GLASS_SHADOW = ''
GLASS_COLOR = 'skyblue'
s= turtle.getscreen()
t= turtle.Turtle()
# WE WILL DIVIDE CHARACTER INTO 3 PARTS :
# BODY , GLASS, BACKPACK
# FIRST CREATE BODY()
def body():
t.pensize(20)
t.fillcolor(BODY_COLOR)
t.begin_fill()
#Right side
t.right(90)
t.forward(50)
t.right(180)
t.circle(40, -180)
t.right(180)
t.forward(200)
#head curve
t.right(180)
t.circle(100, -180)
#Left side
t.backward(20)
t.left(15)
t.circle(500,-20)
t.backward(20)
#t.backward(200)
t.circle(40,-180)
t.left(7)
t.backward(50)
#hip
t.up()
t.left(90)
t.forward(10)
t.right(90)
t.down()
#t.right(180)
#t.circle(25,-180)
t.right(240)
t.circle(50,-70)
t.end_fill()
# NOW WE WILL CREATE GLASS() FUNCTION...
def glass():
t.up()
t.right(230)
t.forward(100)
t.left(90)
t.forward(20)
t.right(90)
t.down()
t.fillcolor(GLASS_COLOR)
t.begin_fill()
t.right(150)
t.circle(90,-55)
t.right(180)
t.forward(1)
t.right(180)
t.circle(10,-65)
t.right(180)
t.forward(110)
t.right(180)
#t.right(180)
t.circle(50,-190)
t.right(170)
t.forward(80)
t.right(180)
t.circle(45,-30)
t.end_fill()
# NOW WE WILL CREATE BACKPACK() FUNCTION...
def backpack():
t.up()
t.right(60)
t.forward(100)
t.right(90)
t.forward(75)
t.fillcolor(BODY_COLOR)
t.begin_fill()
t.down()
t.forward(30)
t.right(255)
t.circle(300,-30)
t.right(260)
t.forward(30)
t.end_fill()
# NOW ITS TIME TO CALL OUR ALL FUNCTIONS ... SO LETS DO IT.
body()
glass()
backpack()
turtle.done()
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